has managed to generate some anticipation as the next title from acclaimed developer Rocksteady Studios, but concerns over potential live-service elements have clouded some of the excitement surrounding its release. As an indirect follow-up to Rocksteady's series, has some big shoes to fill. The vision of Gotham unveiled in those titles was compelling and atmospheric, and the single-player stories that they brought to the table were consistently engaging and complete experiences that set a high standard for what superhero games could be.
The shift of the gaming industry toward favoring live-service elements has been a controversial one, with developers and publishers often focusing on continually evolving games and monetization systems that focus on recurring revenue instead of one-time purchases. Although live-service elements can help support ongoing development for popular online games, they can also make titles feel bare-bones at launch, distract from immersion, and punish players who aren't willing to invest beyond the initial asking price. Concerns about what such a shift could do to are completely understandable, as it's hard to imagine that the approach would have benefited the games.
As reported by, a recent PLAY Magazine interview with Rocksteady studio product director Darius Sadeghian makes it clear that Rocksteady isn't eager to associate with live-service games. Sadeghian mostly focuses on branding the title as a social experience, mentioning the importance of the four player co-op aspects and the idea of being ." is apparently not intended to fall into ," although it seems that it's one label in particular that the studio is trying to dodge.
It ultimately seems impossible to deny that is at least partially
Read more on screenrant.com