If adding mechs to Call of Duty led to Titanfall, and adding mechs to farm sims led to Lightyear Frontier, then does that make Lightyear Frontier the Titanfall of farm sims?
It’s a fairly tortured comparison, to be honest, but there is a smidgeon of truth behind it. After all, there’s an awful lot of people out there that love big stompy mechs, whether they’re coming from the Gundam school of design, Zoids, Transformers, or whatever else is out there, and so there’s almost certainly a fair bit of Lightyear Frontier that came about simply because mechs are cool. It’s just that, instead of the mech being the ultimate expression of your combat power and prowess, here it’s the ultimate expression of agriculture and construction.
Instead of inheriting a homestead and plot of land from your grandparents, Lighyear Frontier’s Early Access release starts by throwing you at a planet, crash landing on this alien planet and actually being separated from your mech. This doesn’t last long, though, as you quickly make your way to the main body of your mech, make some quick repairs and then get to stomp off to explore your immediate surroundings.
I love the general look of the mechs, coming across almost like a farmyard Transformer, were it not for the cockpit that you sit in at the top. In particular, the tractor-like engine and grill for the mech’s torso is a great touch, and there’s a good few options for new replacement parts and changing up the mech colour scheme as you play deeper into the game.
There’s other crash sites dotted around the nearby area, each of which will grand you one of the core tools that your mech has to offer. There’s a jabby axe saw for smashing up rocks, trees and other resources, a water gun for watering, seed and shoot planters, and a vacuum harvester for picking things (including water) up from a distance.
Between these tools, you have everything that you need to found your farm. Create raised planters for crops, shoot trees, flowers and bushes around to
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