Elden Ring is a masterpiece. If you’ve read my review you’ll know I see it as one of the greatest games in recent memory. FromSoftware has managed to craft an enthralling open world epic that surpassed all of my expectations. Even almost two weeks after its release I’m still itching to jump into it each and every day, hoping to make new discoveries and raise my second playthrough to new heights. It’s a stone-cold banger and was well worth the wait.
But goodness me is the discourse surrounding this game exhausting. I don’t even check my Twitter timeline much nowadays because it’s a detriment to my mental wellbeing but a bunch of toxic gamers and meaningless discussions have managed to bleed through into my lap as I’m encouraged to engage due to professional courtesy. People have talked about the user interface, difficulty, approachability, world design, storytelling, character design, and pretty much everything else you can think of. Nothing is safer from the ether of takes.
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The thing is - a lot of criticisms towards the game, even if I don’t agree with them, come from a valid perspective and deserve to be heard and talked about. I’m of the opinion that the subtlety in Elden Ring’s aesthetic and user interface is deliberate and makes the game better as a result, but the addition of certain features and other ideas to make it more accessible to a larger number of players will never be a bad thing. But some fans believe it is simply a matter of ‘gitting gud’ because they fail to understand some form of lofty nuance.
Shut the fuck up and let people enjoy things, or allow them to walk away from something you view as a masterpiece if it
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