Assaults are instant attacks made by characters outside the party of . They act as a form of striker or summon that will perform a move and then leave. This includes characters in reserve and even cameos from other Star Ocean titles.
Because inactive party members mainly use Assaults, it can wind up being very important who you recruit but don’t plan on using in the main party. Even if a mage like Leon or Celine seems out of place in the active roster, they can be incredible as an Assault to call in. Additionally, several heroes from games like can be used as a backup.
The main form of Assault actions requires having some characters out of the party. This will typically be used once you have five or more party members. Though, you can place people in the reserve line even before reaching this number. Assaults are assigned in the Special Arts/Spell menu when out of combat. On console controllers, a character Assault can be assigned to any of the four directional pad buttons, allowing a maximum of four extra moves.
Assaults can be any special ability or spell. This includes buffing and healing, in addition to attacks. You can use powerful moves like Opera’s Healing Star or Noel’s Faerie Light to keep everyone safe.
Assaults cost no MP to use and instead have a recharge time. The stronger and higher level moves tend to have the longest timers, upwards of a whole minute to cool down. This makes it important to time Assaults at the right moment to hit as many enemies, or make buffs last as long as possible. Change Assaults to fit the current party and boss best.
If you don’t currently have extra party members or don’t like their attacks, another option is using Assault Jewels. These call upon heroes from past Star Ocean games
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