Baldur’s Gate 3 is heavily based on the fifth edition of Dungeons & Dragons. This can be seen and felt just about everywhere, but where it’s most keenly tangible is in its magic system. Unlike most games, Baldur’s Gate 3 doesn’t use a standard Mana system. No, instead, the game opts for a Spell Charge system that is pulled straight from the tabletop.
Because of this, each spell will use a level-based Charge, with every spell in a level being worth one universal “charge”. Once you burn all of your level 1 spells, you won’t be able to cast any more spells from that portion of your spellbook. However, you will be able to cast any spells of level 2 and above. It’s quite an interesting balancing act, but you will inevitably run out. This guide will help you replenish your spells so your mages stay in tip-top shape.
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The most common way to replenish your spells is to simply have a Long Rest. To do this you will need to return to camp and use 40 Supplies. This represents the food required to keep your party fit and healthy. Unlike every other method in this guide, Long Rests will always fully restore your magic and it is by far the most efficient way of getting your mages ready for a fight.
You will want to avoid over-using this system, however. Supplies are fairly common, but if you are going all-out and throwing spells without thought, you will be forced to rest more. This will rapidly deplete your stores and could leave you without a means to recover later on.
Another method that can be used is Arcane Recovery. This is only accessible to Wizards, however, it is very
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