The retro-futurist setting of post-apocalyptic Soviet Union delves deep into the concept of human vs machine, and the Darwin Test is just another piece in the game's puzzle. As the player is trying to figure out what caused everything to go wrong, they will need to activate drill mode inside the museum. To do this, they will need to convince the passive, non-violent robot Tereshkova that they are human, and not a robot.
Tereshkova is a positive, cheerful hostess at the All-Soviet Exhibition Center's registration stand, unable to express the horror she feels at the violence and carnage surrounding her. Like many parts of plot line, she blurs the line between robot and human and is suspicious the player character does so as well. She will not obey the orders of a robot pretending to be human, so to advance the story the player needs to collect and present her with three symbols of a Soviet Citizen: Art, Labor, and Life.
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Players who are not from a Post-Soviet country might be a bit confused about what these symbols are, but they're straightforward, and nearby as well. The symbol for Art is easy to find, a small radio under the registration desk, close to where Tereshkova is standing.
Youtuber FP Good Game has a handy guide for these objects.
The symbol for labor fits with the soviet imagery players have seen in the trailers for . To the room to the right of Tereshkova's welcome desk is a golden statue honoring the Soviet laborer. The statue is holding up the iconic hammer as a symbol of the worker, and the player can grab it with their telekinesis.
Opposite this room, on the other side of the welcome desk, is a room with a science display
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