My Time at Sandrock features all of the typical gameplay details expected of the classic farming lifestyle game genre. This 3D answer to the format brings a ton of new and interesting ideas and experiences to a tried and true video game format.
Water is used to cool the various crafting stations, which include every version of a place used to turn material into items. Crafting stations can't function without cooling, so accessing water is necessary for every aspect of gameplay. Unfortunately, Sandrock is a desert and water can be hard to come by.
Pathea's latest answer to Harvest Moon or Stardew Valley features a ton of interesting new gameplay details. One such nuance is the mechanical function of cooling off machines that leaves water as one of the most important resources.
In My Time at Sandrock, water can be purchased or crafted, but must be consistently gathered in huge amounts. Players will need to build infrastructure over time to make the most of their water and ensure their machines work without overheating.
To craft water, players will need to gather dew and convert it into units of water at the workbench. Logs and bushes that surround the workshop are a reliable source of dew. Making the rounds of nearby Yellow Lavender and Yakthorn bushes will routinely provide water.
It takes 10 units of dew to create a single unit of water, but the Water Conservation Knowledge Skill can reduce that to eight. Both are fairly significant, but players will gradually get better ways of gathering dew.
With an improved ax, players can harvest dew from downed logs and Deadwood trees. They can eventually build the Dew Collector and gather dew without effort, storing up to 20 units over time. The recipe for the Dew Collector is as
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