Tom Pigott
Monday 16th May 2022
It has become increasingly important for game studios to be able to work quickly, collaboratively, and with the right tools at their disposal. There has also been a surge in demand for remote working systems.
It is therefore no surprise that we are experiencing an advent of sophisticated solutions to an age-old industry problem. How to develop a clear plan, the tools required to execute it, and inspiration for key game elements all in one accessible space for every member of your team?
The best of these solutions is a fully integrated, well-formulated Game Design Document (GDD). But why is it important, and how to create one?
A GDD is an important tool for studios looking to get ahead in the games industry. It forms the basis from which a game is built by breaking down the key elements of the development process, while also acting as a blueprint for what the game will ultimately look like.
A successful GDD is one that is made collaboratively with other members of the development team from the outset, giving the game development process a clear structure as more elements are added. Without a clear and coherent GDD, developing a game becomes a far more difficult task than it needs to be.
Without a clear and coherent GDD, developing a game becomes a far more difficult task than it needs to be
What is so useful about a GDD is that it can be utilised in so many ways by game developers. At its base level, a solid GDD can offer a clear throughline for studios to follow when bringing every element of their concept together.
Keeping track of every facet of a game's development and design, particularly on large scale projects, can be a huge job in itself when a variety of different tasks are being
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