I can’t really imagine a future where I can afford to buy a home for myself, let alone one where I could make a living buying up repair jobs and selling them at a higher price. Not that I think I’d want to. But regardless, House Flipper is probably as close as I’m going to get.
Released in 2018, House Flipper had a profound effect on the simulator genre. Not that I think it meant to. However, it hit upon a nice balance of ugly jank and tactile gameplay. It wasn’t the first of its kind, but a combination of its engaging execution of its core concept and ability to connect with audiences made it a success that others hurried to emulate. We still live in a market glutted with job simulators, and while some of them are good in their own right, it’s hard for any of them to stand out.
Nonetheless, after years of being supported by DLC, we’re finally getting House Flipper 2, and Steam Next Fest gives us an opportunity to test drive its demo.
House Flipper 2 starts off by stranding you on an island with a dilapidated house on it. Your job is to make it suck less and then sell it. You’ll notice a lot of books lying around that tell you how to work the various systems within the game, and I read exactly none of them. While almost everything has changed in House Flipper 2, it’s all relatively easy to figure out.
Like with renovating the house itself, I’m not exactly sure where to start here. I suppose I’ll just assume you haven’t played House Flipper. The idea is that you’re given a task – or a series of tasks – and you need to accomplish them to the best of your abilities. This involves cleaning up garbage, removing stains, cleaning windows, vacuuming up debris, painting walls, laying floors, repairing walls, and general furniture
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