It looks like Horizon Forbidden West's Burning Shores expansion will be the game at its peak, as the game's developer looks to leverage the power of the PS5 console.
Horizon Forbidden West game director, Mathijs de Jonge, took to the official PlayStation blog(opens in new tab) to briefly discuss what kind of experience the Burning Shores expansion will offer when it launches on April 19. And unsurprisingly, it all comes down to its PS5 exclusivity, ditching the last-gen PS4 entirely.
Set amid the ruins of Los Angeles, Burning Shores will introduce new hazards and biomes for protagonist Aloy to conquer. Among these seem to be volcanoes, fonts of lava, and all-new, extra-large machine enemies to encounter.
«On Horizon Forbidden West, everything we added or increased was something we’d need to have a plan around how to optimize for PS4 as well,» de Jonge explains.
«On Burning Shores, since we can just focus on PS5, we’ve been able to charge forward and we’re really excited about what we’ve been able to pull off in creating this stunning post-post-apocalyptic version of Los Angeles.»
It sounds like Burning Shores will be even more of a feast for the eyes than the base game, then. And that's particularly exciting, considering Horizon Forbidden West isn't only one of the best PS5 games, but a standout visual showcase across all current-generation consoles.
Another exciting detail from de Jonge alludes to Burning Shores' combat. Thanks to PS5, it seems that players will be treated to some particularly ambitious set pieces.
«Another notable one is a particular battle scene that requires a LOT of memory and processing power!» states de Jonge. «To achieve this grand vision both technically and creatively, we definitely were thankful
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