Horizon Forbidden West fans aren't happy with the game's hitboxes.
A recent Horizon Forbidden West update saw the effectiveness of many of the game's legendary weapons significantly reduced, much to players' disappointment. And the 1.11 patch that was supposed to restore the weapons to their former glory might not have done so after all. But legendary weapon nerfs aren't what's bugging some fans. They'd prefer a fix for the game's hitboxes.
Craznn posted a video on the Horizon subreddit (opens in new tab) of their battle with a ferocious Tremortusk. The player lands some melee hits but is injured as they roll away from the mechanical monster's attack even though they appear to be well out of harm's way.
"The Tremortusk's hitboxes when doing its close-range attacks seem to linger for a very long time, which means that even if you dodge the first part of its attack from its 'explosion' / tusk / front feet, you have to still deal with the hitbox from the back feet shuffling around," says craznn.
They're not alone in their dislike of Horizon Forbidden West's hitboxes. Other users have also vented their frustration, comparing the accuracy needed to damage enemies with the ease at which they can land a hit on Aloy. Nnggooo writes, "You know what's irritating? Enemies sending Aloy halfway across the map without even touching her, but when you misalign an arrow by 0.001 mm it flies right over the enemy's hitbox." Fellow Reddit user saikrishnav agrees, saying, "Same. Storm bird stomps 10 feet away from me - Aloy still feels the shudder, but the arrow goes straight through it if you try to clip it wings sometimes."
A separate post (opens in new tab) reveals that the issue goes further than enemy battles. Players are finding
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