Horizon Zero Dawn impressed PlayStation gamers in 2017 as an aesthetically interesting take on the open-world action-adventure genre. One of the game’s best points is often agreed to be its mechanical wildlife, which serve as dangerous enemies and occasional allies throughout Aloy’s quest. These intriguing monsters are an iconic part of the Horizon franchise, and fighting them can feel as epic and strategic as taking down a similar beast in Monster Hunter. The 2022 sequel, Horizon Forbidden West, is keenly aware of this strength, and introduces many new elements to take advantage of it.
Many new machines have been added to the game’s world, but on top of that, more skills are added to encourage interacting with the machines and keeping them a constant part of play. Horizon Forbidden West employs a skill tree separated into six sections, and one of these is for the Machine Master. This tree takes a handful of skills from Zero Dawn’s Forager and Traveler trees and bolsters them with more abilities, mostly focused on dominating and disassembling mechanical wildlife.
Understanding Horizon Forbidden West's Skill Tree Categories
The Machine Master skill tree is all about turning Aloy into the master of mechanical creatures. This can mean knocking beasts around and ripping parts off of them with ease, but it also includes befriending and commanding them. Aloy’s “override” ability turns monsters that she has access codes for over to her side, though she needs to either surprise or restrain the creature first.
Four kinds of these beasts become unlocked as mounts, while almost all of the 40+ monster types in the game can be hacked. Even some boss-tier enemies are included in this number, but the player will need to make significant
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