hasn't been officially confirmed, but it feels inevitable that a sequel will be made, considering how popular the original game is. That also means that the style of isn't yet known either, but that has left a lot of players debating over what the sequel should be like and how it can improve on elements that might've felt lackluster in the first game. Not every suggestion for the sequel is a complete overhaul of a previous system, and some are instead smaller ideas that could have a significant impact when put into play.
It seems like a given that companions would be included in , likely with a similar role to the first game, where they're part of a mix of core quests and side quests. However, treating companions in the same way as the first game wouldn't be the best option for the sequel, as there are adjustments that should be made to improve the companion system, making them both more useful and more impactful. As it stands, companions in are rather bland, and in the wizarding world, having strong bonds with allies can be lifesaving.
The player in takes the role of a student first entering the wizarding world during their fifth year at Hogwarts. Therefore, it's natural that they're just starting to form relationships with their peers and have yet to develop, so it makes sense that the player interacts with a few students from each house, regardless of which house they choose to join. However, this also comes with the drawback of the player not having the feeling that these friendships are meaningful, and they often feel underwhelming instead.
When it comes to companions, being smaller rather than larger would be a beneficial choice in terms of storytelling. The player doesn't spend enough time with any of their companions to feel like there's a bond comparable to the one between Harry, Ron, and Hermione. The closest that the player gets to that kind of companionship is likely when doing Sebastian's side quest, where the player is not only able to learn about his
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