Arrowhead Game Studios has rolled out Helldivers 2 patch 1.000.302, focusing on key areas like damage-over-time effects issues, weapon and enemy balancing, social menu issues, and more. This update also introduces a range of fixes to enhance the overall gaming experience for Helldivers 2 players.
Helldivers 2 is a cooperative third-person shooter that garnered positive reviews for its engaging gunplay and cooperative multiplayer.Helldivers 2 has achieved noteworthy milestones, including selling over 8 million units within two months, making it the largest launch for a PlayStation Studios game on PC, and maintaining high player engagement with 450,000 concurrent players on Steam. However, recent negative reviews on Steam surfaced due to Sony's decision to mandate PSN account login for Helldivers 2 PC players.
One notable improvement in the update addresses Helldivers 2's issues with damage-over-time effects, ensuring consistency across all players instead of limiting it to the network session owner. In terms of balancing, the patch includes adjustments to primary, secondary, and support weapons. Notably, the R-9 Eruptor sees an increase in explosion damage by 40, while the shrapnel from the explosion has been removed. This change aims to prevent scenarios where players inadvertently cause massive damage to themselves or their teammates in a wide radius around the explosion. Additionally, enemy behavior has been tweaked with slight increases in the Shrieker's sight and hearing range, as well as adjustments to the Gunship's hearing range to enhance their detection capabilities.
The patch also addresses various gameplay issues. Now firing the Punisher Plasma while wearing a shield backpack no longer damages the Helldiver. Furthermore, this patch addresses specific crash issues that remained unresolved in the previous Helldivers 2 update, such as crashes during specific missions, game shutdowns, rejoining sessions, cutscenes, diving into missions, and using certain
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