Despite (or partially because of) a massively successful launch, has still been subject to many of the same problems that other recent online multiplayer launches have faced, with unreliable matchmaking, overloaded servers, and a host of technical issues that can hold the game back by a significant amount. Developed by Arrowhead Game Studios, who have previously developed the first game and the original 2015, is a strong departure from studios' previous focus on isometric, top-down games — although it still retains a strong tendency towards friendly fire.
Standing in the way of ' future success, however, is a number of issues that have held back the game's launch. Notably, the PC port of makes use of an unpopular anti-cheat program, and players on both platforms have reported a number of problems regarding matchmaking, crashes, and online play stability. While the overall gameplay of has been met with praise, it's likely that any given player will encounter at least some issues that will hurt the experience of actually trying to get into games, including an annoying problem with failing to join game lobbies during matchmaking.
Unfortunately,the exact technical issue behind failing to join lobbiesis currently unknown, but it likely stems from the game's overall popularity, similar to the issue where players might fail to connect to servers in . As a result of its unanticipated popularity, 's servers have had trouble keeping up with the overall player count, which could be contributing to the matchmaking issues — potentially, any open lobbies might be filling up too fast, causing anyone using Quickplay to fail attempts to join.
Currently, there's no concrete fix for failing to join lobbies — while disabling crossplay between platforms might make the error occur less often, players have still reported running into the issue with crossplay disabled. Unfortunately,the only real solution for those running into this issue is to continue to attempt matchmaking. While the
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