Hearthstone just announced its newest card expansion, Voyage to the Sunken City. This set, which begins a new year cycle of Hearthstone content, will take players to the depths of the Great Sea to the sunken city of Nazjatar. Once called Zin-Ashari, the former heart of the Kaldorei empire of Warcraft lore is the home of the Naga — one of the new card creature types being added in the set. Alongside the new Delve and Colossal keywords, Voyage to the Sunken City explores the card game in a way no other set has before.
Game Rant had the opportunity to speak to Blizzard author/lyricist Christie Golden, and Hearthstone senior narrative designer Valerie Chu, about Voyage to the Sunken City. They shared their insights into the setting’s history, and how they were able to use Hearthstone’s unique brand of storytelling to bring life into the expansion. With a narrative innately tied to cart art, theme, and mechanics, Chu and Golden dove into what went into evoking the feeling of dread, curiosity, and mystique of the depths of the ocean floor.
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Nazjatar has a history almost as long as Warcraft itself. With ties as far back as the introduction of the Naga in Warcraft 3, long-time fans of the series have long mused on the mysteries to be found deep in the ocean floor. The idea of an ancient city of magi — and all of their secrets — buried beneath the sea waiting is a plot point too enticing not to evoke curiosity.
Blizzard has already tapped this plot point once in World of Warcraft: Battle for Azeroth. During Patch 8.2: Rise of Azshara, the Alliance and Horde were drawn into a trap laid by the Queen of the Naga, who uncovered the Sunken City as an above-ground zone surrounded by
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