In the previous hotfix that Blizzard pushed to Season of Discovery, the new values of health reduction have been calculated. You can see the health reduction below to some boss encounters inside Sunken Temple.
- Atal'alarion — Health reduced by 23%
- The Festering Rot Slime — Health reduced by 43%
- Atal'ai Defenders — Health reduced by 23%
- Dreamscythe and Weaver — Health reduced by 56%
- Morphaz and Hazzas — Health reduced by 23%
- Shade of Eranikus — Health reduced by 33%
Edit: Within 10 minutes of the nerf going live, EU Guild none of the above got the world first kill and completed Sunken Temple.
Previous Blue Post
When developing and tuning the Sunken Temple raid encounters, we had concerns about player power going into Phase 3 so we aimed high when tuning enemy health. We feel that we aimed too high and have recently deployed a hotfix that lowers the health of all enemies and bosses within the Sunken Temple to help ensure this content remains accessible to all players.We’ll be watching progress closely and making additional adjustments as needed in the coming days. Thank you and have fun in Sunken Temple!
The Sunken Temple Raid - Significant adjustments were made to trash and boss health. Please note: In order for these health adjustments to take effect you will need to soft reset your instance. We’re sorry for any inconvenience this may cause.
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