GTFO can be a tough game. Players wanting to survive a little longer might want to take a look at the loadouts they use while playing. The wrong loadout will only make a difficult game even harder — and consequently less fun. A loadout in GTFO constitutes two weapons — a main and special weapon — a tool, and a melee weapon.
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The melee weapon doesn't matter too much; they are all pretty close to having the same stats. It depends on if players want a slower weapon that does more damage, or a quicker weapon that does a little less damage. The spear used to have an exploit that allowed a player to strike multiple enemies with one swipe, but this was «fixed» in an update.
The final entry will detail which of these loadouts work best in tandem. Lastly, some of the weapons in GTFO are much better than others. In other words, don't be surprised if the Sawed-off Shotgun or Machine Pistol is left-out.
This is a great loadout that gives the player a high maximum ammo capacity and good range. The SMG carries enough ammo that players won't be needing to conserve their ammo — something that can be deadly to the player in this game. There are many times while playing GTFO when a player needs to hold down the trigger and hope the Strikers all die before the magazine is emptied.
The Revolver gives the player a slightly better range, accuracy, and damage over the SMG. A winning strategy is to set up the Burst Sentry in a strategic spot, let it stagger oncoming enemies, and while they're staggered take them out with headshots using the Revolver. In between these moments switch to the SMG.
This is the loadout to pick for when a player wants to inflict massive amounts of damage on entire groups of enemies.
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