It's an exciting time for Grand Theft Auto fans. Rockstar recently confirmed that development on Grand Theft Auto 6 is «well underway,» and the PS5 and Xbox Series X versions of the massively popular Grand Theft Auto 5 are releasing next month. If you want to take a trip down memory lane, we've decided to rank all of the GTA games from worst to best. Yes, the best Grand Theft Auto game is probably the one you're thinking. Known for its over-the-top violence and commentary on politics and pop culture, the series has grown and evolved over the years from a top-down 2D game to one of the biggest and most robust experiences that gaming has to offer. Let's dig in.
The game that started it all. Grand Theft Auto, which was developed by DMA Design before Rockstar was formed, was released in 1998 for PC. The gameplay involved hijacking cars and zipping around the city, causing as much mayhem as possible and then attempting to escape the law. The game was presented in a top-down perspective, something the series would move away from in later entries. While not exactly fondly remembered by critics, it sold well and its core ideas--being a criminal in an open world with the ability to go anywhere and do anything--proved to be popular with fans.
See our GTA 1 review.
2005's Liberty City Stories is a prequel to GTA III that was originally released for PSP, and it's remembered for being the first 3D entry in the series for a portable console. Also set in Liberty City, Liberty City Stories was designed to take advantage of the PSP's hardware. And in our review at the time, we said the game succeeded in factoring in «what made the 'big' GTA games so memorable.» The story follows a mobster named Tony Cipriani, who is trying to make a name
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