Neowiz have released Lies of P update 1.2.0.0, a major patch for the puppet-ridden action-RPG which educated souls are describing as the closest we may ever get to a Bloodborne PC port. It introduces Dualshock 4 and DualSense controller support alongside a host of changes to enemies, the execution of the game’s Fable Arts or gear-specific special moves, item drop rates and the duration of stagger windows. The overarching aim seems to be to make the game easier, and as I’m sure you’re expecting, a few Lies of P fans - and, it turns out, RPS staffers - are ticked off about that.
I've reproduced the full patch notes at the bottom of the page. This would normally be the point where I embed a bunch of all-caps social media posts from outraged True Gamers, castigating this latest concession to approachability and bewailing the fate of the medium as a whole, filthy casuals, etc etc. Those posts do exist. But this time, friends, the call is also coming from inside the house.
I asked RPS reviewer Ed Thorn for his thoughts on the patch notes this morning. “Seems like they've done a blanket nerfaroo, which has properly irked me,” he fumed, though Ed did react positively to a few of the boss nerfs.
The same can’t be said for guides editor Ollie, who became speechless with rage and was obliged to resort to the time-honoured medium of MS Paint to communicate his grievances. Please see below. Don’t worry, it’s safe for work.
Phew! In my experience, guides writers tend to have stronger opinions on changes like these because they are, after all, tasked with wading through and itemising every last bit of the games concerned. They're serious scholars of bugs and balancing, not like cavalier news editors who can treat the whole
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