The Monday letters page tries to predict Sony’s State of Play plans for June, as one reader switches from Gran Turismo 7 to Burnout 3.
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Call of Elden I took the plunge and bought Elden Ring after seeing positive reviews. After the first couple of hours I was just totally underwhelmed, actually bored with the game. I persevered thinking it would improve the more I upgraded my character. But to me personally I cannot understand how it keeps anyone’s attention. There is no coherent story, no way to actually see conversations which give you any idea of what to do next. Most of the conversations are so cryptic as to not matter anyway.
The way to upgrade and mix spells and weapons is overly complex. I don’t mind difficulty in games but to enter a boss fight and it destroy you with two blows gives you no opportunity to learn attack patterns. Most of the tips involve cheesing a boss or exploiting a glitch, which is once again just plain boring. Trying to find a certain character is just plain ridiculous, go to point A but if he is not there it’s because you were at point C first, so go to point B unless you were at point D before that.
How anyone can spend hours grinding to upgrade their skills is beyond me, kill the same enemies over and over, save your game, go back to the same point and kill the same enemies over and over, rinse and repeat. Basically, it’s just ride around and kill everything in sight with no narrative to keep you engaged. If this game was at a normal difficulty I think it would only clock in at around 20 hours. It’s just a short game padded out with ridiculous difficulty.
This game probably appeals to the same people who enjoy Call Of Duty,
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