We just got a bunch of new trailers for upcoming games, and that can only mean one thing: everyone is a game developer now. This means we all have the knowledge we need to pick apart everything that was shown off, and unfortunately for Spider-Man 2, it seems that it's guilty of a grievous gaming sin - featuring elements of the previous game, rather than giving the sequel a completely new setting. Which, according to experts online, is lazy game development.
That's right - it's lazy to set a Spider-Man game in New York, apparently. This comes after the recent gameplay preview showed the player web-slinging through a location straight out of the first game. Except, y'know, remade for this new game with new gameplay mechanics and a new story. But this shot was enough to frustrate gamers, who are seemingly under the impression that the devs pulled this off by hitting CTRL + C on the first Spider-Man game. Since that is how game development works.
Related: Spider-Man 2 Looks Like A "True Sequel," Whatever That Means
It all kicked off when a Twitter user spotted that a location in the Spider-Man 2 preview heavily resembles a place in the first game. The multiple differences in the architecture would suggest that the game is, indeed, unique from the first Spider-Man, but what do I know? It's still New York City, and that's lazy, I guess.
"It’s literally the same game, but with new mechanics," says one disappointed fan. "Using the same map in three titles doesn’t sit right with me," replies another. "If Spider-Man 3 is in NY too, I ain’t copping."
Of course, it's worth mentioning that the map has actually been extended for Spider-Man 2. As we reported earlier this week, it's been confirmed that we'll be going to Queens for the
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