Blizzard Entertainment put itself on the map with fantastic real-time strategy (RTS) games like Warcraft III and Starcraft. Blizzard moved away from making RTS games, and many developers who worked on those classics left the company during its past few tumultuous years. Frost Giant Studios is one of the teams that subsequently banded together and is made up of alumni from titles like Warcraft III, Starcraft, and Starcraft II. Frost Giant finally revealed its first game, a free-to-play sci-fi RTS game called Stormgate, during Summer Game Fest’s kickoff showcase.
Ahead of its official reveal, I attended an event for Stormgate, where I learned more about Frost Giant’s vision for the title. While Frost Giant didn’t show gameplay, it talked up its bold vision for a revolutionary RTS title that makes the core formula Blizzard helped establish more approachable. It’s certainly very ambitious for a game that’s several years out and doesn’t have a large community just yet.
Stormgate is a postapocalyptic sci-fi RTS game set in a world where demons called the Infernal invaded the earth and humanity’s Resistance fights to survive in high-tech mech suits that look suspiciously like D.Va’s armor. While Frost Giant isn’t ready to show gameplay in action just yet, it promises a traditional RTS experience that should please the old-school genre’s fans. Players face off against each other with large armies and harvest resources, upgrade units, and build bases along the way. It will feature a campaign, 1v1 and 3v3 competitive modes, and a cooperative mode that will support up to three players. Tools for player-created content are also in development, as Frost Giant acknowledged that custom games are a big part of the genre’s success.
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