Forza Motorsport developer Turn 10 Studios has previewed some of the game's accessibility features. First and foremost, the studio is hoping to make it easier for blind and low-vision players to enjoy the racing sim with the help of audio cues.
Turn 10 spent two years building Blind Driving Assists with the help of accessibility consultant Brandon Cole (who is blind) and other blind and low-vision players. The feature offers supplemental audio cues to help players navigate. They'll receive audible information on things like track position and orientation, and their approach and progress during turns. Players will also learn details about the car, including the level of deceleration needed and when to shift gears if they're using manual transmission.
In a video that shows off the feature and details its development, Cole notes that the steering guide option pans the engine noise and tire sounds to the left or right, depending on the direction players should turn. Beeping sounds will tell players when they're nearing the edge of the track. Cole says that, with the help of the cues, he was able to win a race against a bunch of AI-driven cars.
Blind and low-vision players can preview the audio cues in the accessibility menu. They'll hear in-depth descriptions of what each cue means, thanks to the inclusion of a customizable screen narrator. Players can individually switch each set of cues on and off, and they'll be able to tweak the pitch and volume of them. Although it will likely take a while for players to get used to the cues, they could be immensely useful for blind and low-vision folks who want to play Forza Motorsport.
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