Remaking games is not easy. You have to consider how retro titles will play on modern consoles and for today's audiences. You also have to work on the finer details, such as the clarity of dialogue, balancing gameplay, and quality-of-life changes. The list goes on.
However, when remakes become a part of your business model, you have it figured out. Forever Entertainment has proven itself in this field with the remakes of Panzer Dragoon, The House of The Dead, Front Mission 1st, and Front Mission 2. In 2018, it announced that it is also developing the Panzer Dragoon 2: Zwei remake.
Communications and marketing manager Monika Ginter tells GamesIndustry.biz that the firm's focus on retro titles spans from genuine interest from the team.
She says, "We are fans of old games — they had a big impact on our lives, and we wanted a modern-day player to be able to experience the classics of our childhood, too. We think this is still a niche in the market that will gain more and more interest over time. Every year, we try to release an increasing number of remakes, and we are currently working on both announced and unannounced titles. Remakes are one of the pillars of our operations."
For clarity, Ginter explains the distinction between remake and remaster titles for consumers.
"Often, people confuse a remaster with a remake, but the latter involves starting from scratch and demands a considerable amount of work. While our remake versions may appear similar to the originals in terms of mechanics, we invest significant effort by closely analyzing the original to build our games entirely from the ground up," she explains.
Ginter continues, "We firmly believe that gaming classics deserve more than just a 'straight port.' The popularity of our past remakes indicates a growing support for this niche among gamers, and we are dedicated to delivering new releases that not only revive the classics but elevate them to new heights.
"One of the most important aspects for us when creating remakes
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