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By Andrew Webster, an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories.
The next Final Fantasy shifts the long-running series in a much different — and darker — direction. With Final Fantasy XVI, the developers at Square Enix have taken the crystals and chocobos that fans know and merged them with a world and story inspired by Game of Thrones. That means bloodier battles, more brooding protagonists, and lots of swearing. But hey, at least you can pet the dog.
The game debuts as a PS5 exclusive on June 22nd. And you can keep up with all of the latest developments here, from news updates and trailers to reviews, analysis, and interviews with the creative team.
Apr 13
Ash Parrish
Not to be outdone byTears of the Kingdom in the summer video game blockbuster hype generation category, Final Fantasy XVI got its own State of Play, showcasing over 20 minutes of gameplay.
Final Fantasy XVI is a beautiful game, both within the cutscenes and gameplay. The combat looked slick and exciting. Clive flipped, dipped, and parried with a satisfying flourish, perfectly in line with the developers’ stated goal of making Final Fantasy XVI feel like a “high-speed rollercoaster.” The presentation went into detail on some of the smaller activities Clive can get up to when he’s not saving the world or doing whatever it is Clive does, as we’re not quite sure what his motivation is yet. Knowing the typical cadence of Final Fantasy stories, it’ll start out small, like “head to the village” and eventually end with “kill god.” There are hunts he can complete and what looks to be a wealth of sidequests. We haven’t seen any mini-games
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