Final Fantasy VII Rebirth, much like Remake, features a few difficulty settings to choose from at the start of the adventure. While the chosen setting doesn't lock you out from any sort of content, picking the right one for you can definitely make the whole experience more fun.
Final Fantasy VII Rebirth features three difficulty settings - Easy, Normal, and Dynamic. The first two are pretty self-explanatory. Easy difficulty is the easiest difficulty available in the game and the one to pick if you are not feeling confident in either your action game or RPG skills. Normal difficulty is a little more challenging than Easy, providing a decent balance that is suited for players of all skill levels.
Dynamic difficulty is a new difficulty not available in Final Fantasy VII Remake, which sounds more intimidating than it really is. As per the in-game description, it scales enemies' levels with those of the player, offering an experience that is, potentially, more challenging than that offered by Normal difficutly. In reality, however, Dynamic difficulty isn't much more difficult than Normal difficulty, especially if you have a good grasp of the combat's most important mechanics, such as pressuring and staggering enemies, the damage multiplier bonus, and so on.
While not a good choice for players in just for the story, those who wish to engage with Final Fantasy VII Rebirth's amazing open-world need to pick Dynamic difficulty. Almost every side activity in the game rewards you with experience points and AP, meaning that it is incredibly easy to overlevel right from the beginning of the adventure. Having enemies scale up with you becomes pretty much a necessity to retain some sort of challenge and keep battles exciting. On the other hand, if steamrolling enemies is your thing, going with Normal difficulty is fine too.
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