Do the crime, you’ve got to do the time in Dragon’s Dogma 2. The crime system is a strange artifact from the first game — and it isn’t exactly clear how it works when you first start the game. This isn’t Skyrim, so you won’t have to deal with high bounties on your head or teleporting guards. Instead, you’ll get stuck in a jail cell and forced to wait for two days for any crime you commit. And no, stealing isn’t considered a crime in this game.
The only two crimes are attacking people in major settlements or trespassing in areas you don’t belong. Trespassing in Vernworth Castle at night will result in a stay at the jail. And escape isn’t always easy. Depending on your luck, you may be stuck in a cell with no easy escape route. There are multiple methods for escaping or breaking into the jail, but we’re going to share a surefire method that’ll get you out every single time. All you need is a key.
Jail (or Gaol as they call it in Dragon’s Dogma 2) is where you’ll be sent if you’re caught committing a crime. When guards attack and defeat you, they’ll drag you off to jail. You won’t die — you’ll be stuck in a jail cell. Jail stays last for two days. After being released, your crimes will be forgiven, and you’ll be given all your gear back after leaving the jail area.
There are essentially three methods to escape from jail.
Makeshift Gaol Keys are extremely rare items that cost 3,000 G each. You can purchase Makeshift Gaol Keys at the following locations.
This method costs at least 9,000 g — which is much cheaper than bribing guards but isn’t the best way. To make sure you can escape every single time, you’ll want to get a permanent, reusable jail key.
To get a permanent jail key, you’ll need to progress the main story. Meet with Knight Captain Brant in Vernworth at night and ask about the magistrate. This begins the story quest ‘The Caged Magistrate‘ — Brant will give you a key. This is a temporary key that you can only use during this mission, but if you’re clever
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