Square Enix is lining up another patch for Final Fantasy 7 Rebirth, reports One More Game. As was the case with the previous update, the goal is to improve Rebirth's Performance mode, which has been heavily scrutinised since the game's demo launched last month. While the previous patch did make some positive adjustments, the mode still suffers from a dynamic resolution that can dip to noticeably muddy levels.
According to director Naoki Hamaguchi, this next update isn't far away from release, but he can't share any specific details just yet. He does, however, mention «scary» character faces, referring to the lack of proper lighting effects during gameplay. Hopefully that's just one area where things are improved.
For what it's worth, Rebirth's Performance mode isn't terrible — it's just disappointing. Last week, a technical analysis from at Digital Foundry highlighted a number of issues that hamper the game's visuals, which really do range from incredibly pretty to downright ugly.
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If this new patch is close, we'd expect Square Enix to drop some additional information at some point this week. We'll obviously cover the news as it happens, but until then, let us know how you're getting on with Final Fantasy 7 Rebirth in the comments section below.
Robert's been a dedicated PlayStation fan since the days of Tekken 2, and he still loves a good dust up. When he's not practising combos, he's usually getting lost in the latest 100-hour RPG, or, y'know, replaying The Witcher 3.
About 15 hours in and have not noticed a thing. But I'll take it I guess. Haha
I do like that the devs are trying to fix the performance mode compared to CBU 3 and FF16.
I've been pretty happy with the performance mode myself. The 60 fps is worth it and honestly it still looks incredible for the most part.
Still, improvements are always welcome so bring it on.
@invictus4000 I mean it's pretty fuzzy with the character models and in the
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