Chapter 11 has more bosses per capita than any other sequence so far in Final Fantasy 7 Rebirth. There are five unskippable bosses in or around the Nibel Region — and they’re all loaded with weird gimmicks. Some of them switch affinities and unleash different types of attacks, either magic or physical, while you’re forced to fight solo. Others become immune to certain types of damage, forcing you to swap strategies on the fly. And the less said about the final boss of the chapter the better. This series of bosses will test all of your skills and force you to use under-utilized characters like Cait Sith extensively. If you haven’t been playing with Cait, you’re going to have to get used to him fast.
The Diabolic Variant is a mutant found at the top of the abandoned reactor in Gongaga. Cloud and Yuffie will team up to fight this minor boss. Equip Ice Materia before the battle begins. Ice isn’t required, but it will do high damage to the tentacles on its right arm. Use Ice Ninjitsu with Yuffie to continue to hammer the arm from range while hitting its weakness.
After taking enough damage and staggering it once, it will summon a clone. Save up your Limit Break or Synergy Abilities and use them now to wipe out one of the clones very quickly — especially if you use Synergy to target the right arm and pressure it.
Cait Sith will encounter this boss while exploring Shinra Manor’s underground lab. After splitting up from the group, Yin & Yang will appear at the end of the Ventilation Control area. Equip Assess, Healing and Fire Materia before entering this boss fight.
Cait Sith is tricky to use. Summon your Moogle partner and Cait Sith will do more damage in close-range, or you can hop off and let your Moogle fight on its own, drawing attention away from your main cat.
This boss, like others in Shinra Manor, will swap between magic attacks and physical attacks. The right head uses physical, while the left head uses magic like Thunder. Barrier Materia and Haste are also
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