The Bard is a Physical Ranged DPS Job in Final Fantasy 14 that combines skillful archery with melodies that enhance themselves and their allies. They are staunch defenders of Eorzea, and are always fun to have in any adventuring party.
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The Bard is a staple ranged DPS option that can be great for new players, due to not having to worry about positioning while maintaining difficult combos. Their melodies provide valuable buffs for their whole party, and their gameplay loop is satisfying to play — while not having as many moving pieces as other Jobs.
To unlock the Bard, you must start as an Archer and reach level 30. You can either pick an Archer on a new character or go to New Gridania (X15: Y12) and speak to Athelyna to unlock the Archer job and begin leveling it to 30.
Once you've done that, completed the "Sylph Management" stage of the Main Story Quest, and completed the Archer Job Quest "The One That Got Away" (available at Archer level 30), you can speak to Luciane and start the "A Song of Bards and Bowmen" quest. Completing these will unlock the Bard.
As with every other profession in the game, the bard has access to some job-specific quests. You need to complete these if you want to unlock all the Bard's abilities — plus, you get some cool-looking rewards and a lovely story. Below is a table showing when and what you get.
The Bard offers a fast-paced and responsive playstyle. You have access to some potent Off-GCD (global cooldown) abilities, and special abilities that involve fusing magik and music to produce some interesting effects. The Bards' toolkit features hard-hitting abilities, heavy damage-over-time (DoTs), and lots of different procs that have
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