Now that 6.2 - Buried Memory - is now live for Final Fantasy XIV, it comes with so much new content. Whether a player has designs on grinding the new dungeon or the new raid content, it has something for everyone. But there’s another feature that will really bring Final Fantasy XIV fans back, and that’s Island Sanctuary.
It’s a feature that’s been talked about for months, but does that mean this is the update that Final Fantasy XIV fans need to come back for? Unequivocally, the answer is yes.
I have been playing Final Fantasy XIV since the absolute beginning, and I remember when the game was in absolute shambles. It’s an MMO that is well-known for having a compelling, often tragic story.
Now that the Endwalker main story is over, there are without a doubt, new, terrifying foes to overcome in the near future. That next adventure could be being teased already, with Scarmiglione from Final Fantasy IV showing up in the most recent dungeon.
Now, while I loved the Endwalker story, it was a lot. The story is an emotional rollercoaster for many players, and after all of that sorrow, they need something to unwind and relax with. Enter Tataru, who showed up and gifted the Warrior of Light an island.
That’s right, an actual, factual island. There’s nothing sinister on it, either. Players get to go and relax, unwind, and likely make Tataru even more money somehow. It’s a casual mode where players can just go and play and take their time.
Final Fantasy XIV teaches players absolutely everything they need to know, and sets them on their way. It’s just a relaxing way to log in, hang out with friends, and live that farm life. Is that really a big deal though? Absolutely.
It’s a crafting and gathering portion of the game, where players don’t
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