Al Mazrah, Urzikstan, Ashika Island, Las Almas . . . and now, Vondel.
The waterfront district of a Baroque European city where centuries of old-world history blends with modern architectural developments, Vondel saw a complete evacuation due to an imminent attack threat, right as Operators descended into the darkness of the Al Mazrah Koschei Complex during a fierce sandstorm at the culmination of Season 03.
While Vondel is a brand-new locale for Operators to explore, the ensuing chaos is part of a plan activated by a familiar and infamous masked figure, whose forces are operating in both Al Mazrah and Vondel. Peer through the dust clouds, and you’ll recognize the apparent leader of these unknown forces:
His name is Nikto. And he’s ready to Run This Town.
This is Season 04 of Call of Duty®: Modern Warfare® II and Call of Duty®: Warzone™, launching on June 14 at 9AM PT.
Expect Patch Notes led by Infinity Ward and Raven Software to be released prior to the release of Season 04. Additional development support is provided by (in alphabetical order) Activision Central Design, Activision Localization Dublin, Activision QA, Activision Shanghai, Beenox, Demonware, High Moon Studios, Raven Software, Sledgehammer Games, Team Ricochet, Toys for Bob, and Treyarch.
WARZONE OVERVIEW
New Map: Vondel
Set your coordinates for an all-new map and Exclusion Zone.
Size-wise, Vondel’s geographical footprint is between Al Mazrah and Ashika Island, welcoming up to 18 Operators for DMZ and 72 Operators for Resurgence game modes. Expect a mixture of densely-packed urban streets and canals, larger structures to fully explore (inside and out), a large degree of verticality and the means to counter those that take advantage of it, including parkour
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