As has been thoroughly covered by now, Bethesda and Arkane Studios’ Redfall launched in a less-than-ideal state last month, with rampant bugs, issues with combat, and other problems hobbling the experience. While Arkane has released a few hotfixes for Redfall since launch, today they’ve dropped the game’s first major update.
The update largely focuses on one of the game’s key sore points – enemy AI and challenge. The patch adds more enemy encounters to the world, and makes those enemies more responsive and challenging. Some improvements to lighting should also make for a better-looking game. Unfortunately, the promised 60fps performance mode still hasn't surfaced. You can check out some of the changes included in Redfall ver. 1.1, below.
Gameplay
Combat
AI/NPC
Environment
Redfall ver. 1.1 also includes a variety of smaller performance and stability improvements and other tweaks. If you need to know about those, you can check out the full, unabridged patch notes here.
Redfall can be played on PC and Xbox Series X/S. Update 1.1 is available now.
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