Eikons – sometimes referred to as Espers and Eidolons – are a staple of Final Fantasy; summonable monsters that have taken many shapes across the decades-long series, but often share the same names such as Ifrit, Shiva, Odin and Bahamut.
They first appeared in 1990s Final Fantasy 3, and so to help differentiate between them, we have comprised a list of all FF16 Eikons, explaining all summons and how they work in Final Fantasy 16.
In Final Fantasy 16, we once again meet the Eikons — but their relationship with the player and characters is quite different this time around, which we will touch on further down.
The recurring motif of Crystals is present as well and, perhaps most importantly of all, chocobos are in Valisthea too.
With so much to get to grips with in Final Fantasy 16, read on find out who all the Eikons and their Dominants are and what to expect when battling them.
In Final Fantasy 16, Eikons are connected to humans called Dominants who host them and their power and are able to utilise them or bestow them upon others.
Sometimes, a Dominant can transform into their Eikon under certain conditions, and so these individuals are revered, feared and loathed by many.
The Iron Kingdom, for instance, believe that “Dominants are unclean aberrations born of blackest sin”, and as such look to kill Dominants in their crusades.
Sometimes people are host to Eikons without realising it, such as Hugo Kupka who, after discovering he was Dominant of Eikon, Titan, rose through the ranks from a lowly footsoldier to become a powerful economic advisor of the Dhalmekian Republic.
During normal combat, you can use Eikon powers to cast spells unique to the corresponding Eikon.
There are also Eikon boss battles of different varieties
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