Double Eleven, the crew behind Rust, will work with Bethesda Game Studios to produce brand-new content for Fallout 76. This news follows in the wake of Design Director Mark Tucker recently teasing Bethesda's five-year roadmap for Fallout 76, which is not yet fully formed. According to what Tucker told AusGamers, at least three years of the five-year plan look solid at present. The remaining two years on the roadmap appear much fuzzier, but Bethesda has no intention of giving up on the online experience just yet.
Fallout 76 launched as an online-only title nearly four years ago in late 2018. To the chagrin of franchise faithful, most of Fallout's usual trappings were absent at launch, including human NPCs and story-driven quests. Bethesda rectified many of these issues upon launching the Wastelanders expansion in April 2020. As the title's biggest update at the time, the Wastelanders content for Fallout 76 proved transformative, so much so that lapsed players eagerly flocked back to the experience. Bethesda has since deployed a few other noteworthy updates, such as the Steel Reign update that concluded the Brotherhood of Steel saga last summer. Evidently, the developer has even bigger plans in place for the future of its once beleaguered multiplayer adventure.
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Rust developer Double Eleven (via Push Square) recently shared a blog post noting that it's been in talks with Bethesda Game Studios since late 2020. Since then, the two entities have worked towards developing brand-new Fallout 76 content that will go live on an unspecified date later this year. Double Elven CEO Lee Hutchinson called the opportunity a "dream come true," but stopped short of
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