At the Xbox Showcase today (Sunday 9th June), Bethesda revealed an awesome-sounding new feature for Fallout 76 — for the first time ever in an official Fallout game, you will be able to play as a ghoul when this update arrives next year.
Prior to the showcase, RadioTimes.com attended a Fallout 76 event in London and had the chance to ask one of the key developers about this ghoulish upcoming addition.
«It's awesome,» said Bill LaCoste, lead producer at Bethesda Game Studios on Fallout 76. You can see more of what he said in the video above, or keep reading for the typed-up version.
LaCoste added: «Being able to work on what this feature is going to be, and how it's going to function, and have it be the first time that you could play as a ghoul in a Fallout IP, I think is amazing. It's really cool.»
And yes, LaCoste is well aware that Fallout's ghouls, those nose-less irradiated humans, have become highly popular lately thanks to Walton Goggins's scene-stealing performance as one in the Fallout TV show.
The developer admits: «Honestly, there's maybe, like, a slight bit of inspiration from the show, but we've always kind of wanted to do something like this [...] But then, also, to see the popularity of The Ghoul or Cooper in the show, it's like, 'Okay, this is perfect.' Like, people really do actually want to engage with this, and let's give them the opportunity to do it.»
As for how becoming a ghoul in Fallout 76 will work, LaCoste tells us, «After level 50, there will be a way for you to go on a path to becoming a ghoul.»
LaCoste also said, «There's a lot of really cool stuff happening with the ghoul,» before giving a specific example of how being a ghoul will work in action.
He teased: «The Ghoul has their own perk cards, which will be interesting, because you'll go in and, like, a ghoul will probably not be very effective in a bloodied build, you know?
»So all the unyielding armour that maybe someone built out, or the bloodied weapons that they have, aren't going
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