EVE Online debuted new Tech II Dreadnoughts today, which were hinted at by CCP Hellmar during the anniversary stream earlier this month. The new Lancers bring a powerful AOE attack to EVE Battlefields, aiming to shake up capital combat in the spaceship MMO.
The new class of ships is coming with the new Viridian expansion, which debuts in June. Lancers are a new Tech II Dreadnought class of hull that brings new, specialized combat tactics to the battlefield. The biggest differentiator is the new AOE weapon the ships get their name from — a new lancing weapon inspired by the Titan's Doomsday beam. And with it comes some devastating new changes to combat — especially if your ship is hit by its blast.
«These ships will be equipped with new area-of-effect disruptive lance beam weapons derived from titans’ lance doomsdays that are designed to disrupt and manipulate the battlefield. This includes temporarily preventing a target from warping, tethering, using their jump drive, while also causing a 50% reduction in remote repair.»
The idea here is to shake up combat during EVE's major battles where players would stay in tether range of Keepstars, making it next to impossible for Capital Ships to be destroyed in combat. By adding that debuff to the Lancer that prevents targets from not just warping or using a jump drive, but crucially tethering to a structure, it has the potential to shake up strategies in combat for the large alliances.
However, as a way of balancing the Lancer dreads in the meta, CCP Games states that these Tech II dreads will be «less efficient at single target damage» than a standard Tech I dreadnought on the battlefield. This keeps things from devolving into just deploying the new ship — each Capital ship itself
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