Elden Ring director Hidetaka Miyazaki has commented on a follow-up to the newly-released RPG.
Speaking to Famitsu in a new interview (translated by FrontlineJP), the Elden Ring creative lead was asked if the new game will have an influence on future FromSoftware games. Saying that while he couldn't be sure of what the future would ultimately hold for the studio, Miyazaki stated that Elden Ring likely would have an effect on future games.
The director also adds that Elden Ring was only possible due to the growth of FromSoftware's staff over the last few years. Miyazaki finally says that he hopes Elden Ring leads to more challenging endeavours from the development team as a whole, and considering Elden Ring's complex nature and vast world, that's no small feat.
Elsewhere in recent interviews, Miyazaki revealed how he was inspired to create the Souls' summoning system. It turns out that after his car broke down, a number of strangers appeared to help the director push it up a hill, before vanishing into the night without a word. This is what lead the FromSoftware president to create the summoning system now widely used in the studio's games.
Elden Ring Tree Sentinel Boss guide | Elden Ring hug debuff | How to beat Margit in Elden Ring | How to beat Godrick in Elden Ring | How to beat Radahn in Elden Ring | What to do with Melina's accord in Elden Ring | Elden Ring Stormveil gate choice | How to find the Divine Tower of Limgrave in Elden Ring | How to get the Elden Ring Raya Lucaria Academy Glintstone Key | How to use the Grand Lift of Dectus in Elden Ring | Can you beat the Grafted Scion at the beginning? | Elden Ring main bosses | Elden Ring bosses | Elden Ring Brother Corhyn location | Elden Ring Blaidd the Half-Wolf
Read more on gamesradar.com