Fans have been eagerly awaiting the release of Elden Ring ever since its announcement during E3 2019. After FromSoftware’s long period of radio silence, the studio finally committed to a release date last June and is now less than a month away from the game’s launch.
With Elden Ring releasing on February 25, director Hidetaka Miyazaki recently sat down with PlayStation for an in-depth interview. The discussion covered a range of topics, related to the upcoming game. Among Miyazaki’s statements was the conformation that Elden Ring will feature both multiple endings and New Game Plus.
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Now, this likely isn’t a massive surprise for fans of developer From Software. The first two Dark Souls games each have two possible endings, with Dark Souls 3 having four. Bloodborne and Sekiro: Shadows Die Twice also has multiple endings, with some requiring significant extra effort on the player’s part. All five games also boast a New Game Plus mode for players interested in a more challenging and rewarding second playthrough. Thus, Miyazaki’s statement isn’t new information so much as it is a confirmation of what many already expected.
Still, it’s good to have an official statement, even if it’s unsurprising. Plus, that wasn’t Miyazaki’s only comment about the upcoming game. For example, he discussed how Sekiro’s development impacted From Software’s philosophy going into Elden Ring. This is partially evident in the gameplay, with Elden Ring building upon Sekiro’s Posture system to create the new game’s Enemy Stance Break mechanic. Players may also feel Sekiro’s influence in Elden Ring’s writing. The new game attempts to strike a balance between the
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