For many, has delivered on almost every front. It has presented players with a new, massive area to explore that is several times larger than Limgrave, has the enemy difficulty cranked up to 11, and bucket loads of lore for the Soulsborne scholars to sink their teeth into. Many of the bosses also deliver, such as Messmer, the Impaler and Rellana, Twin Moon Knight, but it falls at the final hurdle a little with its final boss.
[Warning: Major spoilers for Elden Ring Shadow of the Erdtree.]
That's not to say that the final boss of FromSoftware's biggest ever expansion is bad by any means. It delivers a concept that many players in the fan base have asked for, is as difficult as one would expect, and is an awesome spectacle to behold. Still, the final boss is an amalgamation of two prior bosses that has come together thanks to a myriad of complicated reasons, yet it only seems to borrow heavily from one of these bosses, instead of taking as much as possible from both.
Elden Ring's Shadow of the Erdtree DLC is a victory lap for FromSoftware, bringing in elements from past games without losing what made it special.
The final fight in takes place when a reborn Radahn fights on behalf of Miquella on the latter's path to godhood. The Tarnished stands in their way, of course, ready to do battle with the Starscourge for a second time, yet players may remember that the legendary general was previously seen as a cannibalistic zombie roaming a wasteland. It is revealed that after Radahn and Mohg are killed, the former's soul is put in the latter's body, resulting in the boss fight at the end of the expansion.
Conceptually, this is an awesome idea, combining two great bosses (and three demi-gods with profound lore presence) together into one mighty enemy, but FromSoftware didn't do much with this. For the most part, The Promised Consort takes after Radahn. In fact, he looks almost entirely like Radahn, since he is wearing the general's armor, and only has a few of Mohg's Omen
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