Shortly after the surprise announcement of at The Game Awards 2024, statements from FromSoftware and Bandi Namco confirmed some important details about the game's upcoming release. Releasing at an unspecified date in 2025, is a spinoff of, taking the form of an open-world, co-op roguelike that diverges from FromSoft's usual Soulslike offerings in several ways, including the use of preset characters instead of player-created protagonists.
As reported by PC Gamer, will not be a live service title, with the game's director, Junya Ishizaki, stating in an interview, "," additionally emphasizing that, while will receive post-release updates, the game will be complete in terms of content on the day of release. Additionally, publisher Bandai Namco has stated that will not be a full-priced release and will instead be in a similar price range as 's .
From early trailers and previews, seems to take some inspiration from typical live service titles, with an emphasis on cooperative play, randomly generated content, and a battle royale-style shrinking map, which cuts off how much of the map players can explore throughout a three-day run. Despite those elements, however, is not going to be FromSoft's first foray into live service titles, something that longtime fans of the studios' games will likely view as a positive.
Elden Ring: Nightreign will be a new co-op survival game coming in 2025 featuring The Nameless King from the Dark Souls franchise.
Overall, avoiding the live service model for is probably a smart move — while the game would've likely found an audience on the strength of and FromSoftware's names alone, the market for live service games is growing more saturated with every passing year, and a game with an upfront cost, like, can be a hard sell for live service audiences. Moreover, the monetization schemes that are typical of live service games would likely have sparked some backlash from FromSoftware's usual fans.
While avoiding the live service model is likely to be
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