Dying Light 2 Stay Human, the survival horror game from Techland, has recently surpassed 5 million copies sold. It's a benchmark that speaks to both the quality of the game and the love from its fanbase. To mark the occasion, Screen Rant interviewed lead game designer Tymon Smektala about the series' success and what's planned next.
In the open-world parkour game, players must fight for survival against hordes of the undead — and the quality of Dying Light 2 sets it apart from games with similar premises. Ahead of its launch, Dying Light 2 devs promised 5 years of support for the game. Perhaps this is why the game has sold so well in the months since it officially released, but a half-decade of support that matches the game's initial quality could be difficult to match.
Related: Where You've Heard Dying Light 2 Voice Actor Rosario Dawson Before
Thankfully, it looks as if Tymon Smektala and the team at Techland have plenty for fans to look forward to. Reviews for Dying Light 2 were positive, and many fans are eager to see what's in store for the game — and series — next. In the latest interview with Screen Rant, Tymon Smektala discussed Dying Light 2's present success while looking ahead to its future.
Dying Light 2 Stay Human has sold over 5 million copies and has a really dedicated fanbase. What do you think it is about the game that really spoke to people?
As a Gameplay Designer I’d love to believe it’s the gameplay… but seriously I think it’s the love we have put into the game as a team. Making games is an extremely complex sport that requires a lot of teamwork and if it’s not there or if any of the cogs in the machine fails then the whole game suffers from it. Thankfully Techland is full of talented and dedicated
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