Norwegian independent studio Red Thread Games, known to gamers for adventure titles like Dreamfall Chapters and Draugen, has re-emerged to show their upcoming game Dustborn. The game, published by Quantic Dream, is Red Thread's first attempt at the action/adventure genre.
Read on for the full edited conversation with Founder, CEO and Creative Director Ragnar Tørnquist, known for his work on the Dreamfall franchise as well as Anarchy Online and The Secret World when he was still at Funcom.
Dustborn will be released in early 2024 for PC (Steam, Epic Games Store), PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S|X.
What can you tell us about Dustborn?
Dustborn is very different from the stuff we've done in the past in some ways. In other ways, it is very alike what we've done in the past, being a story driven single player game. This time it's an action/adventure. There's more emphasis on action, and it's also a road trip, which is hugely important. It's a game about people. Our games are very character driven, but this game more so than any other, and we have mechanics tied into the relationship building. You can affect the people in your crew in various ways.
In Dustborn, we're constantly surprising you by throwing you into new things without any preparation whatsoever. But you can't fail in this game. It's all about playing the way you want to play and making the choices you want to make, and the game will adapt and allow you to continue.
This is a game about the language and the power of words. Pax, our protagonist, has powers tied to language. She can use what we call Vox or vocals in order to emotionally, physically, and mentally affect people. She can basically tell her crew to shut up when they're arguing. And
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