Dragon's Dogma 2 is set to release on March 22, and some players are already planning on killing a bunch of NPCs in order to fix the game's reported frame rate issues. With the release of Dragon's Dogma 2 being imminent, many players are already making plans on how to deal with potential problems with performance.
It's been a long wait for Dragon's Dogma 2, but the game's launch is finally on the horizon. The first game in the series was released over 10 years ago, and as the launch of the sequel draws closer, many fans are excited to find out what the game has to offer. Ahead of launch, the character creator for Dragon's Dogma 2 was released in order to give gamers a fun preview, and it succeeded in heightening the excitement for many fans. However, early playthroughs of the game have brought up concerns of significant frame rate drops that could hinder a player's experience, and some fans have planned a hilariously extreme way to deal with the issue.
After a spokesperson for Capcom confirmed that the frame rate issues are likely due to the number of NPCs in a given area, some players have found a wild way to fix the problem. Fans on Reddit have proposed the solution of building a community list of specific NPCs that can be killed without affecting the game's story. Since the frame rate drops are tied to NPCs, many fans have jumped on board with this method.
There are reports of specific areas in Dragon's Dogma 2, like Vernworth, being particularly rough when it comes to the frame rate drops. While some fans are completely on board with the idea, other fans have warned that it may be wiser to wait for a future patch that fixes the problem. Death is pretty consequential in Dragon's Dogma 2. It's been confirmed that once an NPC is killed, they stay dead forever unless resurrected, so taking such drastic measures to improve frame rate could have major consequences for a player's game if they accidentally kill an important NPC.
With there now only being mere hours until Dr
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