Diablo 4 Season 2 is bringing a big ol' helping of quality of life updates based on player feedback, and just some of the highlights include endgame improvements, faster leveling, permanent Renown, and mount buffs.
The first of two Diablo 4 developer updates about Season 2, titled Season of Blood, was livestreamed today and revealed a new 1 - 100 roadmap for players tired of the old grind, changes to make the game's rarest items easier to get, and a Steam version of the game. But maybe the most significant news to come from the livestream is the collective whole of quality of life updates that could shape player perception around the base game.
One major change coming in Season 2 is the ability for new players to skip the campaign after the prologue so that they can play the seasonal content immediately. Currently, you have to beat the main campaign before you can get into the seasonal stuff, but that all changes when Season 2 launches.
Renown rewards you earn will carry over from season to season as well as from character to character. That means you'll keep your potion charges, extra skill points, extra paragon points, murmuring obols, and any other rewards bought with Renown when a season ends and when you start a new character, whether that's in the eternal or seasonal realm. For clarification, you still can't carry rewards over one game mode to another, so your eternal characters' rewards will stay in the eternal realm and same goes for seasonal characters.
Compared to Season of the Malignant, you'll gain XP and reach Level 100 approximately 40% faster in Season 2. The late-level grind has been a common pain point since launch, so it's good to see this is being addressed.
Nightmare dungeons are also getting
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