In the first of the two planned Devstreams for Diablo 4 Season 2, Blizzard revealed some pretty big changes coming to the ARPG. First, the team discussed the details of Season 2, including its new systems and content. Then a plethora of upcoming changes were discussed, most of which on the surface should improve Diablo 4 in a big way. Near the end, Blizzard casually announced that Diablo 4 would be launching on Steam at the start of Season 2. Overall I’d say it was a good Devstream. Let’s go over some of the highlights!
The second season of Diablo 4, Season of Blood, will go live on October 17 at 1 p.m. ET. The current season, Season of the Malignant, will also end at the same time. Furthermore, Patch 1.2.0 will also go live the same day Season 2 begins. Blizzard has a separate Devstream planned one week from today, on October 10, that will go over some big changes coming in Patch 1.2.0 including Class balance, Unique items, Resistances, and more.
As for Season of Blood, however, it seems as though we’ll be getting a bit more content than we did with Season 1. In terms of the narrative, players will venture into a Sanctuary’s vampire-infested underbelly on a new questline. There we will recruit vampire hunter Erys to our cause and discover a sinister plot behind the vampirism.
A new Pact Armor will allow players to harness the Vampiric Powers of the new enemies we will encounter in Season 2. In order to do so, we will require Potent Blood. Potent Blood is a new resource acquired from slaying enemies, which can then be used to unlock new Vampiric Powers or upgrade existing ones. Five powers in total can be equipped, with every power being upgradable to Level 3.
In total, there are 22 Vampiric Powers in Season 2. All
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