Destiny 2's Season of the Haunted introduced the Solar 3.0 update, which is a complete rework of the existing Solar subclasses to make them perform like the existing 3.0 subclasses — Stasis and Void. The Solar 3.0 update was not exactly well-received by the community on launch because of how some interactions were lost and how some others seemed not too significant to deserve their place in the current meta. Prior to the recent changes made with this week's patch, Solar 3.0 severed the identity of some subclasses, particularly so that of Warlocks.
With Season of the Haunted artifact mods being tested extensively, and with many Solar 3.0 changes being broken down by content creators and community members, this guide aims at suggesting the best builds and combinations for Solar Hunters in Destiny 2's current meta.
Bombardiers are now finally seeing some use in Destiny 2, but they have the issue of killing targets in low-end content, leading to a missed opportunity for synergy between this Exotic and the Ember of Searing Fragment.
Destiny 2's Season of the Haunted Paves the Way For Crow to Become Hunter Vanguard
In high-end content, however, this Exotic doesn't dramatically change what Hunters can do and how the gameplay loop works, meaning that Bombardiers don't really have a place in the current meta. Killing targets with the bomb is part of the fun that Bombardiers bring to the game, and that's why there's not enough middle-ground content where the Exotic can truly shine.
Caliban's Hand is an inconsistent new Exotic that was supposed to Ignite enemies on a direct hit with Proximity Knives, but its perk was just changed by Bungie to only work on direct impact kills. This leaves out the Proximity Knife's secondary explosion,
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