The anticipation levels are ramping up as the release of the Destiny 2: The Witch Queen expansion gets closer. The lore within Destiny 2 has been inching towards this moment and fans cannot wait to get their hands on the new expansion. In an effort to stoke the fire in Guardians even more, the Creative Director of The Witch Queen expansion expanded on things seen in trailers and revealed new information.
James Tsai sat with Game Informer for an exclusive interview and continued to sow the seeds of anticipation and intrigue for The Witch Queen expansion. Bungie has been setting the table and leaving crumbs for lore-craving Guardians about this expansion's big villain, Savathun. The hype for The Witch Queen has resulted in over 1 Million pre-orders and more players are potentially returning or becoming New Lights leading up to the release. He claims that the campaign will be much different than anything Bungie has done in the past with its yearly campaigns.
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Tsai details that The Witch Queen Expansion entails new challenges and mechanics for Guardians at any level of experience to get used to. Tsai specifically said there would be gameplay mechanics that were previously only found in raids and other post-campaign content being brought into Savathun's Throne World and other Witch Queen play areas that will make Guardians throw away old notions of how they've beaten campaign story missions before. Keywords in the interview that came up often were «intrigue» and «mystery» when describing this area that spawned from the machinations of her mind.
We call it the definitively Destiny campaign,” Tsai says. “It’s about bringing some of the awesome grandeur of some of our endgame
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