Destiny 2's Game Director recently shared one of the longest blog posts to reveal upcoming changes and additions to Lightfall. However, to everyone's surprise, not a single word regarding Gambit was mentioned. Obviously, the game mode hasn't been in the best place in terms of playing hours from the community, implying that Bungie might have been taking a few wrong steps since Y2.
A recent Reddit post weighed in heavily on the issue, claiming that players don't have to play the game mode if Bungie's incapable of supporting it. The PvPvE game mode feels like a chore to many, considering its tiring gameplay loop, unbalanced PvP mechanics, and low-tier rewards.
Over the years, Gambit has undergone multiple changes from sandbox balancing to reworking enemy spawns. However, nothing seemed to work when it came to convincing the playerbase to hop into the game mode.
Furthermore, the only objectives attached to Gambit are seasonal challenges, triumph seals, ritual ornaments, and Ascendant Shard.
The Reddit post in question comes from user RipTheDream916, who posted the following message:
Expressing his frustration with Bungie and the mode itself, he continued:
The post was made approximately 17 hours ago on the Destiny 2 subreddit and has already accumulated over 4,700 upvotes. If anything, it goes to show exactly how much Gambit's topic can get the community to react.
Be it another rework to the game mode, or even the addition of game-changing rewards, Destiny 2 players want Gambit to have more incentives rather than just challenges and ritual ornaments.
Several members of the community came forward to share their thoughts on the matter, stating how a good invader could quickly shift the balance of the gameplay. Other players even
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